Sukuna Gojo

is a J-ranked &lt;jungle&gt; Clansman. He's interested in Hisui Nagare's plan.

Appearance
Sukuna is a short boy with light green eyes and short, messy, very pale, greyish purple hair he styles with two white hair clips on each side of his head, the ones on his right side being more visible while the ones on the left are more concealed.

He wears a white sleeved shirt under a black vest with two rows of four silver buttons, and a dark blue tie with silver just below the tie's knot. Below, he wears shorts, dark socks with three white lines on the top, and black boots.

Personality
Sukuna greatly distrusts most adults, feeling that most of them are insincered and manipulative due to his childhood. Because of that, he also developes a cunning and manipulative side as shown when he used a video that insulted Mikoto Suoh and Tatara Totsuka as a bait to lure HOMRA so that Scepter 4 will have to arrive to stop them.

Due to Nagare's interests in a more "exciting" world, Sukuna has a strong interest and enjoyment in his plan, and has a familiar, sibling-like relationship with Yukari Mishakuji, and quarrels with him in a brotherly fashion. Often, he idles about 's hideout playing games, receiving Iwahune's teasing and scoldings, and feels at ease with the Clan's atmosphere. Given his small size. he fights dynamically and nimbly.

He has a nasty personality towards his enemies, but is very much a typical child his age around his allies, expressing much impatience when he's initially kept from actively participating in the rising carnage surrounding the other Clans. He quarrels with Yukari in a brotherly fashion, and speaks casually with Iwafune, the eldest member in, and even Nagare. Furthermore, towards his King, he's friendly and informal, rather than respectful. While a stubborn sort, Sukuna truly does his part within and enjoys participating in it. Deeply invested in gaming, he takes pride in how many JP he has and dislikes gaining easy or free points, always preferring a challenge.

History
Sukuna comes from a wealthy, rather insensitive family. One day, he came across a stray, mixed breed cat, and took it home to take care of it, however his parents disposed of it and replaced with a pedigree cat. Enraged, Sukuna yelled at them that he didn't want a cat, and the next day, that cat was also rid of, furthering Sukuna's aggravation. In another instance, Sukuna found out that a less wealthy friend he often played with was actually told to befriend him by his parents, and to also act in a humble fashion about their friendship. Unable to withstand living with his family, Sukuna ran away from his house and lived by himself. He used app to give missions to people who didn't know him by the points that he collected and was able to avoid any kinds of pursuit and guidance.

Upon becoming a J-ranked Clansman in, Sukuna decided to see Nagare just so he could see the face of the person manipulation everyone involved in the PDA game, and almost seemed angry that Nagare wasn't what he expected. He snapped at Nagare about hating manipulative adults, but Nagare explained to him that he had to do so as a way to achieve his dream for reach a new world. When asked about his own dreams, Sukuna, upset, stuttered out that he has no dreams of his own, and Nagare asked him to instead watch his own dream come to life, offering Sukuna the chance to simply enjoy the game that came along with Nagare's dream. Sukuna accepted, and thus became an official Clansman.

Powers & Abilities
Green Aura: Befitting of a Clansman, Sukuna possesses the green Aura, and enjoys its benefits of being a high-ranking Clansman. He's able to channel the Aura into his scythe and create the blade.

Equipment
Scythe: Sukuna arms himself with a large scythe with a black snath and blade that glows bright green. The scythe is taller than him, but he wields it with ease and fights with as much proficiency as Yukari.

PDA: Sukuna owns a blue PDA.